![]() ![]() Gameplayīastion is a western-developed Action RPG that pits you in isometric environments as you explore and fight enemies to find key items and exit the stage. Honestly, the story gets pretty good near the end of the game, but it isn’t until the end of the game that it really is all that interesting. While there is a lot to be know about The Bastion and the background of The Calamity, the story isn’t something that’s going to grip you for the majority of the game. It feels kind of like a story being told.ĭespite all of this, the story in this game could have been more clear and more in-depth. There is constant narration being done as you go through each stage, talking about the world, The Kid and other characters, The Bastion, etc. The storytelling in this game is made in a way that it sounds like someone retelling the story and having it play out in front of you while you play the game. All while uncovering the history of what, exactly, The Calamity was and how it came to happen in the first place. Upon getting there, he sets out on a journey outside the city to find energy cores to power the Bastion to essentially undo the damage the Calamity has done. ![]() When he gets there, he finds it in ruins with only a single other survivor there, waiting for him. After he comes to, he heads towards The Bastion, a sanctuary that the city-folk were told to go to in case of a disaster. On his patrol, the ground crumbled beneath him in a catastrophic event known as “The Calamity”, that essentially was an apocalypse for that city high above the ground. The Kid was a worker for the walls on a high, secluded city. Here is my review of the Vita version of Bastion! Storyīastion is a tale around a man called “The Kid”. Having been announced for quite awhile now, this game has finally released on the PlayStation 4, PlayStation Vita, and PlayStation TV as of last week’s PlayStation Experience Press Conference. The game got popular enough to be ported to a lot of different systems and, overtime, the game has also made its way over to the PlayStation Family. Sure, Minecraft had been out for a couple years at that point, but it wasn’t like indies were flooding the console world back then. 2011 was back when indie games weren’t as immensely popular as they are today. It was one of those “everyone is talking about this” games. Back in 2011, there was a certain isometric Action RPG on Xbox Live that got really popular really fast. ![]()
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